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Survive the nights forum
Survive the nights forum




I've only stuck a few hours into, mostly because I've been quite busy with other things, but from what I've seen and experienced so far it's starting to shape up nicely. Apparently that's tantamount to fanboyism and huge arguments follow and ultimately, I'd imagine, put quite a lot of people off the game. A lot of people getting arsey when those that have been involved with the community for some time defend the development team and point out to the numerous statements from the developers that the game is nowhere near finished, isn't the most stable thing in the world and has a lot of features not implemented because they aren't ready to be tested on a large scale yet. Lots of complaining about features not being implemented that are in gameplay videos, servers being terrible, "cash-grab" etc. That's led to a lot of negative reviews on the game's Steam page which I think is a little unfair. In short, their systems couldn't really keep up, especially with some big streamers fuelling the hype-train inferno (the game reached second "most popular" on Steam, not something that should really happen for a release that wanted to be unlisted. The "unlisted" release they wanted for Backers wasn't possible due to Steam, so as a result they ended up having a couple thousand people try and play the game as opposed to a couple hundred immediately upon release. But they are open and honest which is great to see and they're not afraid of holding their hands up when something goes wrong.

survive the nights forum survive the nights forum

Getting more involved with the community side of things it was refreshing to see a development team that actually interacted with their userbase. I backed the game last year as I loved the potential it looked to have and the idea behind it.

survive the nights forum

So the game released into Steam Early Access last week and had a bit of a rough ride.






Survive the nights forum